Goggle API
Azimuth provides a declarative API for Create goggle overlays via IBuildGoggleInformation and GoggleBuilder.
Core Flow
- Implement
IBuildGoggleInformationon your Block Entity. - Return your mod id from
getModId(). - Build tooltip structure in
buildGoggleStructure(GoggleBuilder builder).
Components
Use GoggleBuilderHelper for reusable keys:
component(keySuffix, defaultEnglish)registers a datagen-visible key under<modid>.tooltip.<keySuffix>.component(fullTranslationKey)references an existing absolute translation key.provideLang(langConsumer)iterates over collected components for datagen.
Builder Structure
GoggleBuilder supports:
section(...)label(...)statistic(...)conditional(...),isSneaking(),isNotSneaking()
Styling chain hierarchy:
LabelGoggleBuilder->withLabelColor(...)StatisticGoggleBuilder->withStatisticColor(...)- style-specific builders such as
BarChartGoggleBuilder
Built-in Styles
Azimuth includes presets:
CreateGoggleStyles(SU,RPM,MB)AzimuthGoggleStyles(CUG_GRAM,CUG_GRAM_M2,CUG_GRAM_M3,BAR_UNIT, and chart presets)
Datagen
The language registry collects keys through datagen scan and writes discovered tooltip entries.
A reference test implementation is available in Azimuth's testmod project with MagicTankBlockEntity and datagen verification provider.